Deadlines, dates and IGF
Hello all, Kieran here.
We’ve decided to be really smart or really stupid and give ourselves a deadline of sorts to get GBH finished. That date just happens to coincide with the Independant Games Festival competition’s main closing date! What a happy coincidence!
October 17th, seems pretty far away but I know first hand jsut how quickly deadlines can come up so we’re shifting things up a gear development wise and gettign on with this!
On that note, I’ve had a pretty productive morning working on the level transitions and sorting out our cutscene player. Might do a UI framework next…cause that’s always fun!
Anyway, that’s just a quick update to let you know what is going on. So, IGF, hopefullyy we’ll be knocking it out of the park in 2 months time 😀